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NATIONAL OPEN UNIVERSITY OF NIGERIA

UNIVERSITY VILLAGE, PLOT 91, CASDASTRAL ZONE, NNAMDI AZIKIWE EXPRESS WAY, JABI, ABUJA.
FACULTY OF SCIENCES
JANUARY 2021 EXAMINATION

COURSE CODE: CIT735

COURSE CREDIT: 3

COURSE TITLE: APPLICATION SOFTWARE DESIGN AND MULTIMEDIA

TIME ALLOWED: 21 /2 HOURS

INSTRUCTION: ANSWER QUESTION ONE (1) AND ANY OTHER FOUR (4) QUESTIONS Question 1

 

1) (a) Explain the 3 facts that can be inferred from Multimedia based on the various definitions propounded by different scholars (6 marks)

(b) Outline at least six examples of multimedia applications (3 marks)

(c) Describe the term hypermedia (3 marks)

(d) Write out the components of interactive multimedia (2 marks)

(e) Outline two challenges of multimedia systems (1 mark)

(f) Identify common text attributes (1 mark)

(g) Discuss the following concepts in relation to multimedia application development.

i) Copyrights (1 mark)

ii) Testing and Debugging (1 mark)

iii) Deployment (1 mark)

(h) Describe the following Delivery Strategies:

i) Direct Changeover (1 mark)
ii) Parallel Running (1 mark)

iii) Phased Changeover (1 mark)

 

2) (a) Write the category of multimedia data according to Winter 1997 (5 marks)

(b) Distinguish between Text and Graphics as data elements (2 mark)

(c) Briefly explain the term Document Structure (2 mark)

(d) Describe the term Metamedia. (3 marks)

 

3) (a) Outline five benefits of multimedia (5 marks)

(b) Write short note on Text as a property of multimedia elements (5 marks)

(c) Distinguish between the American Standard Code for Information Interchange (ASCII) and Unicode Standard (2 marks)

 

4) (a) Outline four important concepts in the nature of digital images (2 marks)

(b) Describe the criteria for choosing Text in multimedia (8 marks)

(c) Write a short note on cross platform issue in Text element (2 marks)

 

5) (a) What do you understand by Multimedia System Development Life Cycle Model? (2 marks)

(b) Discuss the following software development models:

i) Classic Waterfall Life Cycle (2 marks)

ii) Rapid prototyping Model (3 marks)

iii) Iterative and Incremental Model (3 marks)

iv) Formal methods (2 marks)

 

6) (a) Distinguish between human-computer interface and loop of interaction. (2 marks)

(b) Describe five aspects to loop of interaction. (10 marks)


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